What is a Makerspace?

Makerspaces are “DIY” social spaces where students meet to create, design, share ideas and learn. They may contain a variety of resources — craft, hardware supplies, 3D printers, electronics, etc.

Why should we start a makerspace?

Makerspaces are popular because they incubate STEM (science, technology, engineering and math) skills, marketable proficiencies for students in the 21st-century economy. Aside from STEM, makerspaces promote collaboration, critical thinking and creativity — skills students use in college and career.

What does it look like?

A makerspace can be as high-tech or low-tech as desired. The important factor is to provide a safe, collaborative environment.

Furniture and equipment should be flexible and durable, enabling student-teacher movement and task-transitioning. Furnishings should also allow for enhanced organization of various objects (e.g. peg boards for hanging tools). If your makerspace is high-tech, furnishings should provide options to charge tools and devices.

In many schools, media centers facilitate problem-solving and design-thinking projects in varied dynamic makerspaces. Areas of discovery include robotics, iMovie making, gaming, circuitry, music production and construction while utilizing high-tech tools such as 3D printers and graphic design programs.

What are some ideas?

Great makerspace projects are mashups from all disciplines. For example, circuitry combined with paper can provide a new perspective on greeting cards or signs; water could be used to test floatable machines; etc.

This article originally appeared in the issue of .

About the Author

Bryan Shark is the vice president of Sales – Furniture and Equipment at School Specialty, Inc., a leading distributor of products, services and solutions to the education marketplace.

Featured

  • Girl Sitting at Library Desk, Using Laptop

    How Campus Design Shapes the Finals Week Experience

    Academic performance is not just about preparation. It is closely tied to how students manage stress, maintain their energy, and shift between work and recovery modes. Much of that is influenced, directly or indirectly, by design.

  • ZeroEyes, Academic Innovators Partner to Provide Safety Solutions

    ZeroEyes, which produces a multi-analytics weapons detection and threat intelligence platform, recently announced a partnership with Academic Innovators, according to a news release.

  • Lawrence Group Announces Three New Hires

    Integrated planning and design firm Lawrence Group, based in St. Louis, Mo., recently welcomed three new staff members, according to a news release.

  • Rethinking K-12 Schools as a Continuous Learning Experience

    Most students move through three or more separate facilities during their K-12 journey, yet the built environments they encounter at each stage have traditionally been designed in isolation, with little continuity in spatial language, learning philosophy, or physical resources. Each new school is a reset with different layouts, learning models, expectations, and ways of moving through a building. The next generation of school design is making the case that the first day of kindergarten and the last day of high school can and should feel connected through common support systems and infrastructure in the physical environment.