The Stuff of Memories

Designing for Play Environments

PHOTO BY JIM SCHOLZ, COURTESY OF DLR GROUP

A recent discussion on DLR Group’s Intranet revolved around the question, “What is your earliest memory of kindergarten?” Some people had memories of teachers or friends; however, the majority of respondents recalled vivid memories of play: from playing tag on the playground to molding objects with Play-Doh and creating masterpieces with crayons. Since it appears that students retain the most information from their formative memories of play, shouldn’t our educational spaces be designed to encourage play to maximize our children’s learning potential?

Anyone who has spent any amount of time with children knows they sometimes have difficulty sitting still. Their tactile natures mean they need to move, touch, feel, see, smell, hear, even taste the world around them; for this reason, children tend to retain information better when play is involved. We must, therefore, consider how our designs can position play at the center of curriculum, allowing students to learn and create in a place that speaks their language.

Play Environments

PHOTO BY ALISTAIR TUTTON PHOTOGRAPHY, COURTESY OF DLR GROUP

Here are a few elements to consider when designing for play.

1. Furniture: Furniture selection is important for encouraging play and learning, not only in the classroom, but throughout an entire facility. Furniture cubes, for example, may serve as platforms, seats, or tables depending on the student’s imagination. Furniture that is flexible, adaptable and scalable to children of varying ages is an important aspect of designing spaces that accommodate play.

2. Corridors: A simple way to encourage everyday play is to focus on spaces where students travel. Corridors offer alternative interactive places for learning beyond the traditional classroom. A wide, undulating corridor, for example, can be more than a means of access from place to place, instead acting as a gathering space for engaging indoor activities such as reading or games.

3. Materials/Interactive displays: Materials with a variety of colors, patterns and textures invite students to interact with different surfaces. Distinguishing the mounting height of interactive display areas, such as marker boards, tack boards and smart boards, at children’s varying heights ensures their ability to interact with these displays.

4. Windows and doors: Window and door placement matters greatly in designing for play. Window sills placed at small children’s eye levels allows them to see beyond the classroom to the outdoors (an experience proven to improve overall academic performance), and look around classrooms into corridors or multi-purpose rooms; likewise, doors with direct access to indoor and outdoor play areas encourage children to spend more time in these spaces.

From an early age, play is critical to a child’s development and learning. As designers, we have the ability to create spaces that elevate play, allowing children to explore, experiment and better understand the world around them.

This article originally appeared in the issue of .

About the Author

Katie Ramsbottom, AIA, LEED-AP, BD+C, is an architect at DLR Group with extensive experience in K-12 education projects. Katie thoroughly enjoys partnering with communities and school districts to elevate education, and her designs have afforded thousands of students the opportunity to grow and thrive in 21st-century learning environments.

Featured

  • Virginia Tech Establishes New Facility for School of Construction

    Virginia Tech recently partnered with construction management firm Procon Consulting to establish the Procon Innovation Center on its campus in Blacksburg, Va., according to a news release. The facility inside the university’s newly built Hitt Hall will offer hands-on collaboration and learning opportunities for students in the Myers-Lawson School of Construction and College of Engineering.

  • University of Kentucky Opens New Design Building

    The University of Kentucky in Lexington, Ky., recently held a ribbon-cutting ceremony for the Gray Design Building, the new home for the College of Design. The renovated building formerly served as a tobacco warehouse that had been empty for years, according to a news release.

  • Georgia State University Plans Campus Transformation

    Georgia State University in Atlanta, Ga., recently received an $80-million gift that will go toward the largest campus transformation project in university history, according to a news release. The contribution from the Robert W. Woodruff Foundation will go toward a planned $107 million in campus upgrades across nine projects in downtown Atlanta.

  • college student sitting at a desk, studying on a glowing laptop with geometric shapes representing technology in the background

    Pearson Introduces New AI-Powered Study Tools

    Digital learning company Pearson has launched several new AI-powered tools to help provide students personalized help from within their e-textbooks or study platforms.

Digital Edition