Ball State University Debuts Esports Center

Ball State University, located in Muncie, Ind., held a virtual ribbon cutting for its new Esports Center this week. The ceremony was livestreamed on the BSU website on Monday, April 5. The 3,600-square-foot facility will serve as the home of the College of Communication, Information, and Media’s new Esports program.

The Ball State Esports team is one of 12 in the Mid-American Conference (MAC), a branch of the nascent, independent Esports Collegiate Conference. The conference features divisions in the popular video games League of Legends, Rocket League, and Overwatch.

Ball State University Esports Center

“We’re ecstatic to officially unveil our new home,” said the director of Ball State’s Esports program, Dan Marino. “At Ball State, our beautiful campus is our canvas. This Esports Center is our University’s latest addition, which improves the sense of place for our students.”

According to a press release, the Esports Center (located in the Robert Bell Building on campus) features amenities like:

  • Computers for varsity team and educational use
  • An Elevated Gameplay platform that accommodates 6 vs. 6 gaming competitions
  • Stadium seating with a capacity of 50
  • Interactive classroom with a smart display
  • A lounge area with video-game consoles
  • A control room for live, multicamera, and gameplay streaming of events and competitions
  • Administrative offices for the esports director and graduate assistants

The Dean of the College of Communication, Information, and Media, Dr. Paaige Turner, said of the new facility, “Our program and new facilities will help us achieve our goal of enhancing academic offerings by bringing esports experiences into curricula across multiple disciplines including digital sports production, business, computer sciences, animation, and sport administration.”

About the Author

Matt Jones is senior editor of Spaces4Learning. He can be reached at [email protected].

Featured

  • Beyond Four Walls

    Operable glass walls provide a dynamic solution for educational spaces. They align with today’s evolving teaching methods and adapt to the needs of modern learners. Beyond the functional versatility, movable glass walls offer clean, contemporary aesthetics, slim and unobtrusive profiles, and versatile configurations that cater to the evolving needs of students and educators alike.

  • Different Starting Points, Same End Goal

    Higher education campuses can enhance student experience by implementing mobile credentials to streamline building access, on-campus payments, and access to other amenities. This enables students to connect to their campuses through the technology they use most: their mobile devices.

  • T&T Construction Management Group Completes Pasco High School Expansion

    Pasco High School in Dade City, Fla., recently announced that it has completed an expansion project in partnership with T&T Construction Management Group, Inc., Harvard Jolly Architecture, and Williams Company.

  • classroom with crystal ball on top of a desk

    Call for Opinions: Spaces4Learning 2026 Predictions for Educational Facilities

    As 2025 winds to a close, the Spaces4Learning staff is asking its readers—school administrators, architects, engineers, facilities managers, builders, superintendents, designers, vendors, and more—to send us their predictions for educational facilities in 2026.

Digital Edition