D2L Partners with Unity to Bring Extended Reality to Classrooms
- By Kate Lucariello
- 01/17/24
Learning tech company D2L has announced a partnership with extended reality (XR) content creation company Unity to empower educators to use interactive augmented reality (AR) and virtual reality (VR) tools to expand and deepen student education.
D2L's Brightspace users will have access to Unity education licenses and tools, training, and certification to "create immersive learning experiences that transcend traditional boundaries of learning," D2L said.
"Over the past few years, we have seen exciting possibilities for the use of XR technologies (virtual reality, augmented reality, and mixed reality) in teaching and corporate learning environments," said Katie Bradford, D2L's vice president of product partnerships. "At D2L, we believe that education should inspire, engage, and prepare students for the future. By partnering with Unity, we continue in our mission to explore how emerging technologies, such as artificial intelligence (AI) and virtual reality (VR), can be leveraged to help enable new ways of learning and we look forward to continuing to transform the future of learning with partners like Unity."
"Immersive technology revolutionizes learning by breaking down traditional barriers, turning education into a dynamic and engaging experience that goes beyond the limits of classrooms," said Natalie Mai, global head of education sales at Unity. "We're excited to see how D2L can more deeply connect educators and students through Unity."
D2L said the partnership's training and learning management system will be available through its D2L for Business area to help integration, use, and progress tracking.
See D2L's Brightspace page to learn more about how it works.
Visit Unity's ed tech solutions page for information about some of the tools and solutions it has offered the education sector.
About the Author
Kate Lucariello is a former newspaper editor, EAST Lab high school teacher and college English teacher.