Classroom Design

Classroom Design: Where Aesthetics and Affordability Connect.

Virtual reality (VR) is going to school, as a collaborative, creative component in design for early childhood and K-12 classrooms. Giving educators and designers the ability to see how desks, seating, storage, and other accessories work together ensures that classrooms can successfully accommodate a range of learning activities and needs.


 

Related Items: To download additional items, select those you are interested in and click the submit button at the bottom of the page. You will be able to download the current item and any additional items you select.

The State of Facilities in Higher Education, 13th Edition Report: Asset

Drawing on more than 43,000 buildings, the report examines rising deferred maintenance, funding gaps and staffing pressures while highlighting practical, strategic pathways institutions can use to stabilize backlogs, optimize resources and make informed, long‑term investment decisions. Download now!


In K–12 School Design, Flooring Matters: Asset

No detail should be overlooked when investing in and building out new learning spaces. In K-12 school designs, flooring matters. Download this case study to learn more!


Quinnipiac University takes campus experience and reputation to the next level with autonomous floor cleaning: Asset

Discover how Tennant’s T7AMR helped Quinnipiac University in Hamden, Connecticut cleans 50,000 square feet of space every week across campus buildings. Download now!