“National Survey on STEAM Education: Emerging Technology Edition” Now Out

Beaverton, Ore. – Quality STEAM education is at the forefront of instilling a love of science in students and helping to grow the number of individuals who follow science careers. Catapult X, a leading STEM marketing company and founder of STEMREPORTS.COM, along with MCH Strategic Data, set out to determine where product and market opportunities are in STEAM education through the latest national survey, “National Survey on STEAM Education: Emerging Technology Edition.” 

The media version of this report is available for free download at www.stemreports.com while a business and industry edition of the report is available for purchase from Catapult X.

“When educators and companies come together to help drive product development, it ensures tools and solutions are being created to meet the current and future needs of education. This is what our report uncovers,” said Daylene Long, founder of Catapult X. “It is an exciting time for education as things like virtual reality, project-based learning, and coding make their way into science classrooms. If we can keep innovation moving forward as a society, starting as early as pre-K and elementary school, we will be better positioned to compete on a global level.”

The report highlights findings from almost 3,000 educators and administrators who answered questions about their projected needs for science and STEM education. Educators were able to draw on their knowledge of content, standards, and pedagogy to report which emerging technologies have the most promise and opportunity for them.

Notably, the majority of respondents (61 percent) noted that STEAM in elementary classrooms is growing – they are either currently implementing or plan to grow its implementation during the next school year.

Another key finding was that a majority of science and STEM educators (74.9 percent) reported they collaborate with business or industry partners. Most had guest speakers present on science and STEAM careers in their schools, and many work on grants, donations, and sponsorships based on their collaborations with their business or industry partners.

When asked about future innovations, respondents named virtual reality/augmented reality (28 percent), coding (23 percent), and biotechnology (16 percent) as areas where they saw the most promise for student instruction. The following best represents educators’ current implementation of STEAM in the core curriculum: computer science courses (75.9 percent), project-based learning (75.2 percent), intro to technology (72.3 percent), robotics (70.7 percent), and career and technical education (69.4 percent).

Featured

  • South Texas K–12 District Debuts Region’s First Electric Bus Fleet

    The Valley View Independent School District in Pharr, Texas, recently announced a partnership with Highland Electric Fleets to launch the district’s—and the region’s—first fleet of all-electric school buses, according to a news release.

  • KI Launches K–12 Classroom Furniture Giveaway

    Contract furniture company KI recently announced the launch of its fourth-annual Classroom Furniture Giveaway, which awards $50,000 each to four K–12 educators across the U.S., according to a news release. The goal is to address decreasing student engagement and increasing teacher burnout numbers by updating learning spaces to accommodate modern needs.

  • University of Kentucky Receives $150M Gift Toward New Arts District

    The University of Kentucky’s Board of Trustees recently received a $150-million gift from The Bill Gatton Foundation, according to a university news release, to build a new arts district on the campus in Lexington, Ky. The new district will feature a new College of Fine Arts building and a multi-hundred-seat theater, among other amenities.

  • UCNJ Launches $30M Modernization of Physical Education Center

    The Union College of Union County (UCNJ) in Cranford, N.J., recently broke ground on a new $30-million modernization project for its Physical Education Center (PECK), according to a news release. The college partnered with DIGroup Architecture for the project’s design, transitioning the existing 42,000-square-foot structure into a campus hub for student athletics and campus life.

Digital Edition